Farm Chiefing – How to Deal with This Problem

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Hey everyone,

Every now and then someone finds my email address and contacts me with a question! Thank you for finding me… not sure how that’s done because my email is not publicly declared anywhere. But I think I should, at least, have a “contact” button. So I will add one.

Last week someone asked me about this scenario:

farm chiefingThe questions was:

With so many farms getting eaten up by chiefers, how can one raid in the end game?

Farm chiefing is definitely a problem that takes place a lot after the artifacts have been released. There are two ways to overcome this problem:

Allied Front on Farms

The alliance leader can always identify certain village with brown boxes. These boxes serve as “undiscovered farms” that need to be cleared, crop locked and turned into farms. The look like this:

farm chiefingHave your alliance leader identify these villages and send out an MM asking everyone to clear and start farming them.

Worried about the alliance repercussions? Don’t worry. Just have the alliance focus on the players with 3-4 villages or less. No one is going to mobilize the entire alliance for a player who isn’t even using gold… unless there are sentimental ties/reasons for this.

Chief Enemy Farms

When a player chiefs a farm they are basically telling the world that they are not capable of dealing with the real enemy (maybe their primarily defense) and they don’t want to “rock the boat”.

It could also suggest that they don’t have a dual, and are not online 24/7… which is so much the better since you can find out when they are not around (by sending them messages) and then beating the shit out of them when they are offline.

The Player who Gave me his USX Account

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So last week I had an interesting experience… a nearby player who I never raided nor attacked sent me a message saying:

“You win. I’m sick of playing. What village do you want me to add my troops? I’ll let you farm all my villages as well.”

How nice. Turns out the player had about 6000 phalanx and 2000 TTs among other troops. That’s a lot of troops to generate from 3 villages. Just as well. I needed a nice amount of TTs to sacrifice on a nearby village that I wanted to chief.

And so I had him set me as sitter and I just took over the account.

Very cool!

Oh Chief! Oh My Chief! Travian Chiefing

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What is Travian Chiefing?

In Travian chiefing is a great thing. It works like this: You build a village and I convert it over to my side by reducing the loyalty of the people of that village.

Their loyalty is what keeps them on your side. When that travian chiefingloyalty reaches 0%, then the village becomes yours provided you have an empty slot in the village you are travian chiefing from and you have sufficient culture points.

The Sentiment of Travian Chiefing

For many players, chiefing takes too much hassle. Gotta get the academy to 20… gotta get the residence to 20… gotta research it and have to train the senator. Booo

But the join of travian chiefing doesn’t come from stealing, much like catapulting someone’s village. The joy comes from:

  • Saving yourself time (since you don’t have to build)
  • Saying You’ve Done It

Travian Chiefing: Time Saving

Sure it takes time to upgrade those buildings, but the marginal increase of time is not really that great since you’re going to be clicking the “upgrade” button at some point, anyway… might as well be upgrading the academy.

And the act of chiefing a village does save time. You don’t have to travian chiefingupgrade all those fields manually. Nothing is more frustrating than upgrading those level 0 crop fields that take less than 5 minutes, but then forgetting to go back to the computer and do the next upgrade and letting 5 hours pass by. The other fields are a pain as well.

Unfortunately upgrades need to be done again. I don’t think upgrades are carried over to the new village owner. Obviously the troops aren’t carried over either… although I don’t see why they wouldn’t be, from a “real life” perspective. Wasn’t Rome run by the mob? Whatever…

Saying You’ve Done It: Travian Chiefing Facebook

Everyone knows that facebook only really exists so that friends can show off to their friends the cool things they’ve been doing and maybe… just maybe, their friends will get jealous.

And so it is with travian cheifing. Someone who does it a lot likes show off. But they also get emotional about it:

travian chiefingand

travian chiefing“I have just been settling” (pun…). Poor guy, he’s been settling all the time! Settling for settlers. What can a body do?

And then wait for it…

travian chiefing Tadaa!! “we’ve chiefed 1 village I am pretty sure”… the classic facebook show off. What reason could there possibly be, for telling me that he has chiefed a village?

To show off.. the classic FaceBook show off moment. Ha ha ha.

Now, if you will excuse me, I need to go back to my Travian account and deal with that 2% loyalty village up there before the village owner comes back online and fucks it all up!

Travian Recognition for 1 Year of Service

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Right, so in our last post we talked about honorable chiefing, and I 1 yearknow I didn’t finish that post (will get to it, don’t worry).

Today I received a most welcoming email from Travian Games advising me that I have been awarded 50 gold for playing Travian for a year. It looks like they keep track of users based on email… since I have used a few different emails I may find myself with extra 50x gold deposits over the coming weeks.

Moving My 1 Year Travian Gold Bonus

To move this gold is a little tricky. Travian does email me when the server ends, but they don’t seem to be too keep on emailing me about that moving gifted or non-money purchased gold.

To learn how to transfer this gold I’ve written a separate post about this process titled the Travian Gold Hack which you can find here.

Honorable Chiefing in Travian

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What is Chiefing in Travian?

When you’re in a top alliance, the entire map is your sandbox. There

are far more mid-level players that you can manipulate than you’ll ever know what to do with.

Good news for that, since the preferred method of expansion in the game is to steal entire villages. This is known as “chiefing” … which as my word processor advises me all the time: is a word that doesn’t exist!

The process is quite simple. You need to:

  • Bring your academy to level 20
  • Make sure there is an available slot for expansion in your village
  • Research “senator/chief” in your academy
  • Build one in your residence/palace.

Expensive? Yes!

Fun? You’d better believe it.

The only problem with the process is if you chief that belongs to your alliances’ farm list, once you get the village you’re going to continue getting farmed. There are few things that can be done to make the process an easy one.

1. Don’t defend the village

Simple! Once you get the village, don’t put troops in it. Your “friend” in the travian alliance are more than likely unaware of your chiefing and are still raiding the village because it’s on their farm list.

By removing your troops from the village you give them time to remove the village from their farm list once you have sent out a mass message to the alliance asking them to do so.

2. Make a Nice Travian In-Game Message

There is nothing more annoying than someone sending you a message with coordinates, and then you have to:

  1. remember them…
  2. type them into the map screen

This 2-Step process is harrowing, especially if you’re using an iPad/iPhone to play the game. I see this time and time again. Just last night:

chiefing

How the hell am I going to remember those coordinates if I’m talking on the phone while sitting on the bus on the way home from work? I won’t…. and so playing Travian becomes something that requires excessive mental energy to play… well, not Travian’s fault. It’s the sender who sent the coordinates.

A better way is to link the village by inputting the coordinates in the message so that when someone gets your mass message, all they have to do is click on the “in message hyperlink” and check to see if your village is on their farm list:

chiefing message

That blurred green in the message is actually I hyperlink.

Much easier :-)

Needs Based Upgrading in Travian

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Needs based upgrading in Travian is about leveraging time and your immediate needs so that you can stretch your resources as far as possible. One of the most common problems in Travian is that every player needs an unequivalent amount of resources to across the four categories to upgrade buildings, fields, and build troops.

For example, a Gaul player needs more clay than iron. So if they log into their account in the morning and build as many TTs as possible they will have < 1200 clay and a lot of iron left. At this point there is very little the player can do in this village except maybe trade some iron for clay in the marketplace or use gold to the NPC tool.

Anti Needs Based Upgrades

One upgrade that addresses this needs based resource problem is the main building. needs main buildingAs you can see in the picture on the right, the amount of resources in one category is very similar to the others. Of course crop is always lower since the building upgrade costs hourly production of crop as well. Maybe this isn’t the reason and I’m just really dumb because I don’t know the real reason… but this is the best conclusion I can make.

needs small partyAnother anti-needs based “build” is a small party. I’m a big time party-er in Travian. If I partied in real life as much as I do in Travian I would have no job, be delusional about life and totally suck in Travian. Fortunately the resource structure of the small party is fairly equal across the wood/clay/iron resource cost.

As an aside, I kind of feel like the iron resource in Travian needs to be replaced with alcohol. It just makes more sense that alcohol would make a better party than iron. And it kind of applies to the other upgrades as well…

… training a soldier cannot be done until he takes his first class of mead. Right?

… settling a new village could not ever be done without drinking a lot of alcohol… I think. Anyway…

The Way of the Needs – Barracks

The best way to use a needs – based strategy for building and upgrades is by looking at how you are using up time. I have 2 examples.

First, we have the barracks. Umm, here is a picture for you:

needs barracksMy barracks is currently at level 15. I have the resources to upgrade it (thanks to the NPC tool and my rich parents) to level 16 which would train troops faster. But look at my queue.

Needs based upgrading would ask the question: “Am I going to waste the extra resources spent on the upgrade by not training soldiers in my barracks for a few hours each day?”

A player who answers “Yes” to this question needs to focus their resources (thank god for feeder villages and farms!) on building up a consistent queue of phallies in the barracks. It’s like running taking up a new sport such as squash and purchasing a $1,500 racket. The question that goes with that racket is: “Will I be playing/practicing squash every day?” or “Do I have sufficient experience with other squash rackets to be able to appreciate the difference this one will make?” or “Am I experienced enough to justify purchasing this racket?” Whatever the question is… it probably doesn’t justify the “upgrade”, much like the barracks upgrade.

Oh Shit!

Ok guys, I have to head out for an emergency (I’m human after all…) will finish this post tomorrow. But you’re getting the point, I’m sure.

Travian Alliances – The Power of Reinforcements

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So as many of you know, my USX Gaul account is a peaceful… relaxing account… I make sure I raid the roster and scout the roster every now and then to make sure anyone who every could rise to power in my area… doesn’t. To learn more about how this process works, read about it here.

The Invitation

A few weeks ago, a player asked if I would join their alliance. Basically they want reinforcements that have more than 1 village. Haha. Since I’m just a peasant, as you can see in the picture on the right, I said yes of course!travian reinforcements

And so our interesting relationship has begun with an incident involving reinforcements to be sent to a “friend” in need. Since I’m playing Travian on my own, I don’t have much time to respond to messages… or participate in the alliance…

The Reinforcements Dilemma (Reins)

Ok, I do have time to participate, but I don’t want to. Because a few days ago I got the following message:

My friend,
I have given you the power of defense admiral.Hope you justify your position.

Okay… whatever that means. I’m the reinforcement general now. Just great.

Wasn’t too sure how I was going to justify it, until a “call for sending reinforcements” a fellow alliance member came. Now before you ever send your precious troops to help out a “player in need”, first ask yourself the question: Does this player want my help?

Because when I looked at the player’s profile I discovered 3 things:

  1. He Was Being Farmed
  2. The farmer was getting a lot of resources
  3. Players Sent Reinforcements

1. He Was Being Farmed

I don’t have a single Travian friend who gets farmed consistently. Sure, one raid here, one raid there… it’s part of the game. That’s the way it works. But consistent farming doesn’t happen because attacks don’t get a single resource of mine. Ever.

Don’t protect farms. Farm them.

2. The Farmer Raided Over 50K Resources

This was the part that really got me worried. Other members of the alliance were sending troops to a player, but the player wasn’t even spending down his own resources to build more troops.

IT TAKES 3 clicks!!! Yeah, it’s not like building troops is so time intensive. Enter barracks… click brackets… click train.

3. Players Sent Reinforcements (Reins)

Why would you send troops to a farm? The person who is being farmed is basically sending the message that: “I don’t want to play Travian more than 1hr/day” and “if you send troops to my village I won’t feed them (because the resource will probably be raided).

I can’t want to find out what happens with the next MM they send out… this one was a blast. I replied to the MM requesting reins with what was wrong with their request.

The response I got:

reinforcements travian

Groan. Could have included a little bit about, “pull back and send forth offensive troops” but oh well.

Travian Catapult Attacks: How NOT to Do it

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So I have a few accounts, one of them is on USX. I’m not doing really well, but I’m the only person on that travian account… no duals. It’s like, my “private account”… actually more like a test account, to see if playing Gaul is actually fun.

Turns out, the answer to this is: it depends, because…

Last night, I made a mistake (who doesn’t?): I sent an attack to a village without faking all of the other villages belonging to that player and in so doing, get to say “bye bye” to a good chunk of my farming resources:catapult attacksSo the lesson here is that when you’re attacking someone who has a few villages, it’s always best to:

  • Fake catapult attack all the other villages
  • Make sure all the fake catapult attacks arrive at the same time
  • Probably a good idea to have scouted all the villages as well (unless you’re planning on sending the catapult clearing wave to a village you did not scout)

The attack is a little bit interesting since I did send a catapult clearing wave to get rid of the troops that were in the village… but my goal, at least initially was to make a farm out of the village.. not to say “goodbye” almost 1600 troops. Oh well.

I’m not sure why, but this season of USX has been extremely boring… maybe because I’ve gone out on my own, or maybe because there are less than 4000 players on the server. Travian is just not quite as popular as it used to be, and I think I know why… but that’s subject for another blog post.

Catapults always make things a little more interesting… only in this case I didn’t use them!

New Mission: Dispensing Actual Travian Knowledge

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New Blogger – New Travian Knowledge

Hey everyone,

Elvis here. We’re in the process of changing the way this blog works. After reading the book “Free” by Chris Anderson, it’s become clear to me that the better way to run a blog is give away information and sell advertising.

Now with that said, the information being given away needs to be high quality. This blog has been the journey of a Travian gamer, Erika. Problem is, Erika is pregnant… Okay, it’s not really a problem, but she doesn’t have time to write on the blog anymore.

So I guess I’ll be writing on it now :)

I will try my best to keep the travian knowledge dispensing regular, daily if possible (Mon-Fri). Of course the good news about regular content.

A Few Things About Me

I’m an avid reader in the advertising world. I play on COMX and USX with the occasional Something-X depending on where my dual friends are playing.

I work as an affiliate manager for a popular online media company by day, and play Travian during my coffee breaks and evenings.

I also run a blog related to Skype Business Management which you can find here.

In order to keep my body lean and my mind in ship shape I workout 1-3x per week at the gym, and I play squash 2-4x per week as well.

Travian Farming: Looting Up Resources From Other Players

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travian farming

Travian Farming

For a lot of players, farming is one of the most effective way of getting resources. Sometimes, you just can’t depend on your own resources so you would have to find other sources for wood, crop, clay and iron. Travian farming is when you raid villages, usually smaller than you to loot their resources. In Travian, you can’t just go on farming without a certain strategy. Otherwise, you’ll end up meeting an enemy you wouldn’t want to be making.

We will look over some strategies on how to farm and how to find a village to farm. Raiding villages for resources is necessary at times especially when you want to speed up progress. It will take time though to master the art of raiding but with experience, I’m pretty sure you’ll get there.

Strategies on How To Farm

travian farmingNow, one of the very first things you have to do when you go on Travian farming is to look for the village to raid. Best way to start is to look for a village with a population of 2. Villages with a population of 2 usually have no defenses, not even a wall. So to start, you would want to attack villages like that. Although, small villages will also come with small reaps. That’s okay. Start small in Travian farming and then work your way up to bigger villages as you progress as well.

Villages with a population of let’s say less than a hundred, like maybe 40 or 50, these guys are most probably farms if the rest of the neighboring villages already have more than a hundred population. Trick in picking a village to farm is to look for the villages that are behind in progress. So checking for their population and comparing them with the rest of the neighboring villages can be a way to choose a village to farm. Also, villages with small populations tend to have less or zero troops at all. They make excellent farms and you would want to target them.

One tip I can give though is that when you’re not yet ready to farm a village, you can raid oases but do not raid oases with nature troops. Usually, you don’t get a lot of resources from oases and having all of your troops killed for less resources is really not worth it. You can raid an oases though if you bring your hero along but having the hero equipped with cages. Otherwise, just don’t because it’s a waste of time, waste of troops and resources you get will not be that much. Attack an oases that has no nature troops.

Take note though that these are not always applicable. There can be villages with more than a hundred population but could be abandoned or for whatsoever reason has really poor defenses. You can raid them. Travian farming can be a lot of work but it all really pays off when you do it right. Make sure you explore more villages but take extra caution if you’re doubtful. If ever you are doubtful, send scouts. That’s always the most effective way to check if a village has troops or a good defense. Let your scouts be like a “checker” to check if a village can be farmed or not.

Protecting Yourself

You may be farming others but these other players can fight back. Always remember that. They might be small but some can actually take the time to build troops and get back at you. Or some may be wiser than you thought. For big villages, do not scout them. These big villages probably has scouts on their villages so if you scout them, they will know that you’re targeting them. You might just make an enemy. Always make sure there are scouts in your village. Send troops to scout other villages but always make sure you have scouts left in the village. Don’t send them all out.

Before you begin your Travian farming, make sure you have build up defenses. When you start Travian farming, you will never know that you have already made an enemy and it may come as a surprise. So before jumping in to Travian farming, make sure you will be able to defend yourself if ever some players decide to attack you back. Protect your village, protect your resources and make sure you have defenses. It’s the dumbest thing to do to jump in to Travian farming without setting up defenses.