Tag Archives: clay

Needs Based Upgrading in Travian

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Needs based upgrading in Travian is about leveraging time and your immediate needs so that you can stretch your resources as far as possible. One of the most common problems in Travian is that every player needs an unequivalent amount of resources to across the four categories to upgrade buildings, fields, and build troops.

For example, a Gaul player needs more clay than iron. So if they log into their account in the morning and build as many TTs as possible they will have < 1200 clay and a lot of iron left. At this point there is very little the player can do in this village except maybe trade some iron for clay in the marketplace or use gold to the NPC tool.

Anti Needs Based Upgrades

One upgrade that addresses this needs based resource problem is the main building. needs main buildingAs you can see in the picture on the right, the amount of resources in one category is very similar to the others. Of course crop is always lower since the building upgrade costs hourly production of crop as well. Maybe this isn’t the reason and I’m just really dumb because I don’t know the real reason… but this is the best conclusion I can make.

needs small partyAnother anti-needs based “build” is a small party. I’m a big time party-er in Travian. If I partied in real life as much as I do in Travian I would have no job, be delusional about life and totally suck in Travian. Fortunately the resource structure of the small party is fairly equal across the wood/clay/iron resource cost.

As an aside, I kind of feel like the iron resource in Travian needs to be replaced with alcohol. It just makes more sense that alcohol would make a better party than iron. And it kind of applies to the other upgrades as well…

… training a soldier cannot be done until he takes his first class of mead. Right?

… settling a new village could not ever be done without drinking a lot of alcohol… I think. Anyway…

The Way of the Needs – Barracks

The best way to use a needs – based strategy for building and upgrades is by looking at how you are using up time. I have 2 examples.

First, we have the barracks. Umm, here is a picture for you:

needs barracksMy barracks is currently at level 15. I have the resources to upgrade it (thanks to the NPC tool and my rich parents) to level 16 which would train troops faster. But look at my queue.

Needs based upgrading would ask the question: “Am I going to waste the extra resources spent on the upgrade by not training soldiers in my barracks for a few hours each day?”

A player who answers “Yes” to this question needs to focus their resources (thank god for feeder villages and farms!) on building up a consistent queue of phallies in the barracks. It’s like running taking up a new sport such as squash and purchasing a $1,500 racket. The question that goes with that racket is: “Will I be playing/practicing squash every day?” or “Do I have sufficient experience with other squash rackets to be able to appreciate the difference this one will make?” or “Am I experienced enough to justify purchasing this racket?” Whatever the question is… it probably doesn’t justify the “upgrade”, much like the barracks upgrade.

Oh Shit!

Ok guys, I have to head out for an emergency (I’m human after all…) will finish this post tomorrow. But you’re getting the point, I’m sure.

Travian Resource Fields: How To Manage and Level Up Each Field Efficiently

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resource fields

Resource Fields

I am pretty sure that most of you have noticed that the higher you upgrade a resource field or a building, it gets more expensive to upgrade even further. In the case of your resource fields, you may not be able to gain back what you have invested if you cannot manage your fields well. That is why there I think this tip about resource fields upgrading can be very helpful. You must always upgrade the lower level fields first.

Pushing Further – Wise Management

resource fieldsBear in mind the tip that I just gave you. Your resource fields must always be upgraded evenly. This is to make sure that you actually gain from upgrading your resource fields. Although there are building that will help you yield more resources but you might want to keep in mind that you need to efficiently gain resources. It is a bad idea to keep upgrading one of your resource fields more and more but then leaving behind other to a lower level. Make sure you upgrade your resource fields, wood, iron and clay, evenly. This means that you will make sure that they are not more than one level higher from each other. You will not be gaining resources effectively and it may cause you problems.

Early in the game, resources are crucial. This is why it’s important to protect them from raiders. This is why we build crannies. Now that you have resources and your resource fields are producing them efficiently, you can then push it further. Once you have built a second village, you can send resources from your capital to your second village so you can keep upgrading your resource fields. This is a very effective way to make sure that you will have enough, possibly even more, resources that you need.

Special Buildings

There are special buildings that you can build to help increase your resource production. For wood, you can build a Sawmill. For clay, you can build a Brickyard. For iron, you can build an Iron Foundry.

Now keep this exception in mind. Once you have, for example, your wood resource fields all at level 8, then upgrade one field to level 10 and then build a Sawmill. This exception is applicable also for your iron and clay resource fields.

Crop Fields

You may have noticed that I didn’t include crop in the previous discussions about upgrading the resource fields. This is because there is a difference in the way you should upgrade your crop resource fields.

Crop is very important and it is a resource that you would want to effectively make sure is producing abundantly. Troops, and in cases of Gauls, prisoners, consume crop. In the past, I have experienced a terrible problem with crop shortage because I have left it behind in the upgrading and I had troops and prisoners consuming crop regularly.

For crop, this is how you would want to upgrade it for better production. Once all of your crop fields reach level 5, build a Grain Mill. Upon completion, this is now what you have to keep in mind. Upgrade your Grain Mill for every level you upgrade you crop field. For example, you are now leveling your crop field to level 6, then level up your Grain Mill to level 2. Crop field to level 7, then Grain Mill to level 3. And this will go on until you reach level 8. Once all crop fields are at level 8, upgrade one field to level 10 and then by this time, you will then build a Bakery. Level up your bakery up to level 3 before proceeding to level up your crop fields to level 9. After all that’s done, upgrade your Bakery to level 4 before proceeding to upgrading your crop fields to level 10.

Conclusionresource fields

These are the best strategy you can do to maximize resource output and make sure that production is efficient. Always bear in mind that resources are very important and you would want to make sure that you do everything you can to effectively produce resources.

Travian Economy: Keeping It Up with Resources

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travian economy

Introduction

After the recent events of my struggle in getting my resources back on track, I certainly did learn my lesson. Your economy in Travian is something that should not be overlooked. Resources is like the blood-line of your village. Lack of it could lead to serious problems. The more you try to improve your village, the more resources you will be needing so you cannot settle for just right. As much as possible, try to keep your resources more than your need. That way, even though you get raided or attacked, you will not be greatly affected. You can easily get back up after an attack.

So having learned my lesson, I made a list of things you have to do to keep a good economy. The Travian Economy is just a concept though but it’s very important. Without a good Travian economy, you will be very vulnerable and prone to becoming the farm. That’s all you’ll ever be.

Let’s take a look at the things you need to do to maintain a good Travian economy.

Travian Economy

  1. Resource fields – Of course, this comes first since this is the most obvious. You have to keep upgrading your resource fields. Upgrading them will yield to an increase in production. But of course, with more production comes more resources and to avoid being constantly attacked, you need to protect those resources. Upgrade building that will store and protect more resources like the granary, warehouse and cranny. The cranny is the most important. If you want to keep your Travian economy up, protect those resources, build as much crannies as needed.
  2. Buildings for Resources – There are buildings that would help increase the production of your resources. For example, the Sawmill will boost your wood production. The more you upgrade this building, the higher the percentage of production boosted. The Brickyard will help boost your clay production. An Iron Foundry will increase the iron production. A Grain Mill (Flour Mill) will boost the crop production in your village. Aside from the Grain Mill, you can build a Bakery to improve the overall crop production by 5% per level, with a maximum of 25%. You don’t have just your resource fields to improve your Travian economy, you can construct specific buildings as well.
  3. Oasis – By capturing an oasis, you can increase the production of resources depending on what type of oasis you have captured. You can keep a survey for unoccupied oasis near your village and look for one you can occupy. Remember, an oasis can provide an instant 25% increase in resource production. Although this might be a big step for a player but this is a definite, sure way to improve your Travian Economy.
  4. Raiding – Short on resources but have troops? Why not make a raid? It’s one effective way to gain resources. There could be a lot of villages out there that you can raid and with an enough number of troops and the right army force, you can gain resources by raiding other players’ villages.
  5. Alliance members – One advantage of being part of an alliance is that members of the alliance help each other. When in need, you can try asking your fellow alliance members for a helping hand.
  6. Adventures – Your hero can help you improve your Travian Economy by going in adventures and bringing home loots. There are a lot of things your hero can find in adventures and resources are surely one of them.

Work On It

You could be all excited about making attacks or building a bigger village and Travian empire but remember that you can’t go anywhere without resources. Constructing buildings require resources. Training troops require resources. Keeping trained troops consume resources. Almost every action would require resources so don’t let your fields be left out and work on it. You will need them to assure a good Travian Economy.

Clay Shortage. More Raids.

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I can’t believe I’m so stressed out about having clay shortage! There is just never enough clay for me to do things in my village. Plus, I’ve been having trouble upgrading my resources because I worry if I upgrade them without being able to defend my village yet, it will all be slept away by raiders. But I guess it’s a risk I have to take since I have no other choice. Having no resources will take me nowhere. I just have to make sure I update it as frequent as I could so I can avoid giving them all away to raiders.

Speaking of raiders, I think I’m currently being farmed by a player. Although it’s not something very alarming yet still, there are losses so I have to do something about it somehow anytime soon. There hasn’t been much change in my routine recently. Just the usual upgrades and sending my hero to adventures.

My hero’s health is a bit low. It’s taking a while to heal. So I’m not going to be sending her to any adventures just yet. I need to give her time to heal so I can send her on dangerous adventures. Apparently, sending your hero to normal adventures don’t do much. It seems to me that it’s just a waste of time and resources. Why? My hero comes back with very little increase in experience and knowledge that there’s almost no increase. It’s practically useless. Then my hero’s health just continue to go downhill. I thought maybe sending me hero to all these adventures may not be such a good idea. Going on those dangerous adventures really work well but I have to make sure my hero’s health is up and good.

One of my tasks is to attack an oasis. To be honest, I have no idea how I’m going to do that. I always get caught up by a raid thus causing me to lose trained troops every time! I can’t collect enough troops to be able to do an attack. I’d say collect because I’m currently in the position of not being able to train many troops at once. I guess I need to upgrade my barracks.

I can’t wait for the day to come when I can finally tell you guys that all is well, very well. But I’m still hopeful. I guess it’s all up to me so I have to do things right! Fight! Fight! Fight!

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Travian Resource

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There are four basic resources for game play in Travian: Wood, Clay, Iron and Crop. These are things that will be necessary in probably most actions that you do. These resources are continually produced per hour and the amount produced is directly related to the level of your resource field; the higher the level, the more production. There are buildings that you can construct in your village to increase production such as sawmill, brickyard, iron foundry, grain mill and bakery. Upgrades to these buildings also increases the amount of resources produced even further.

Resources can be exchanged through the marketplace. The higher the level of your marketplace, the more resource units your merchants can carry. Sending resources can be done for transferring resources from one village to another if you have more than one village. You can also do it for the reason of giving resources to other players as gift.

Four Types of Resources:

1. Wood – This resource is used mainly for construction of buildings. Military units may still require wood. It’s also used up when you do upgrades.

2. Clay – This resource is the most needed of all. It’s used for buildings and resource fields. Remember that it is worth a great deal in the marketplace.

3. Iron – This resource is mainly used for Romans to recruit troops.

4. Crop – This resource is sometimes called as wheat. This is needed to feed your army and workers. It’s also used up when constructing buildings and upgrading fields.